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ECL

What is Entertainment Computing Lab?

Our mission is to develop a user adaptive entertainment platform and high impact applications for the enrichment of our daily life. Research topics include analysis and modeling technologies for games, storytelling, animation and device entertainment, CSCW for content creation, evaluation methods for entertainment. We are also collaborating with our industry partners to develop games for health and learning and e-commerce support systems.

News

May 6, 2016
Our paper was accepted to SIGGRAPH 2016 Technical Papers: Unified Motion Planner for Fishes with Various Swimming Styles
December 1, 2015
Hisanao Nakadai received the 9th Kids Design Award.
September 1, 2015
Our paper was accepted to IASDR 2015: The Pedagogical Agent in Learning Mathematics for Undergraduate Students

1-1-1 Tennodai, Tsukuba, Ibaraki 305-8577 Japan
Division of Intelligent Interaction Technologies, Faculty of Engineering, Information and Systems, University of Tsukuba
029-853-6555
3M306 Prof. Hoshino's room
3M309 Laboratory